Have you ever been on the lookout for Younger Copper Dragon 5E Monster then right here is the very best tutorial ever for those who wanna get all the knowledge relating to to this dnd monster then you need to learn the beneath strains after which you’ll be able to simply get to know all about this monster.
Multiattack: Right here the younger copper dragon has an opportunity to make three assaults reminiscent of; one through the use of its Chew and one other two with its claws.
Chew: This monster has one chew assault, through the use of this assault it could possibly make; Melee Weapon Assault: +7 to hit, attain 10 ft., one goal. Additionally the Hit: 15 (2d10 + 4) piercing harm.
Claw: This monster has two claws assault, through the use of this assault it could possibly make; Melee Weapon Assault: +7 to hit, attain 5 ft., one goal. Hit: 11 (2d6 + 4) slashing harm.
Breath Weapons (Recharge 5-6): Right here truly, the copper dragon monster can use one of many beneath talked about breath weapons. Similar to Acid Breath and Slowing Breath.
Acid Breath: Principally, the dragon can exhale acid within the 40-foot line which is 5 toes vast. Every creature in that particular line should be make a DC 14 Dexterity saving throw, additionally taking 40 (9d8) acid harm on a failed save, or else half as a lot harm even on profitable one.
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Slowing Breath: As per this breath weapon this dragon can exhale the fuel in a 30-foot cone. Every creature in that individual space needs to be succeeded on a DC 14 structure saving throw. Additionally on a failed save, the creature can’t use its reactions, it’s velocity which has been halved and likewise it can’t make greater than an assault on its flip, however after all not the each. Usually, these results length to carry out as much as 1 minute. Regardless that, each creature can repeat their saving throw on the finish of every of its turns, additionally ending the impact on itself by a profitable save.
Attributes Of Younger Copper Dragon DnD Monster 5E
|AC||17 (Pure Armor)|
|Roll 0||Chew 1d20 + 7 2d10+4|
|Roll 1||Claw 1d20 + 7 2d6+4|
|Roll 2||Acid Breath 1d20 + 0 9d8|
|Saving Throws||Dex +4, Con +6, Wis +4, Cha +5|
|Senses||Blindsight 30 Ft., Darkvision 120 Ft.|
|Abilities||Deception +5, Notion +7, Stealth +4|
|Velocity||40 ft., climb 40 ft., fly 80 ft.|