Daylight Sensitivity: Throughout within the daylight, this wight dnd 5e monster has drawback on an assault roll, in addition to on the Knowledge (notion) checks which depend on the sight.


Multiattack: Often, the wight monster could make two Longsword assaults or else two longbow assaults. Really, it is ready to use its Life drain within the place of 1 Longsword Assault.

Additionally examine specter 5e monster

Life Drain: Really, the life drain motion Melee Weapon Assault: +4 to hit, attain 5ft., one creature. Hit:5 (1d6 + 2) necrotic injury. After all right here the goal ought to be succeed on a DC 13 Structure saving throw or else its hit level that most is diminished by an quantity equal to the injury taken. Anyway this discount shall final till the goal finishes the lengthy relaxation. So right here the goal dies if this Impact reduces its hit level which is most to 0.

Nonetheless the humanoid slain by this assault would increase 24 hours after as a Zombie beneath the wight’s management, until a humanoid has been restored to the life or else its physique has been destroyed. Nonetheless the wight monster can have no more than twelve Zombies beneath its management at one time.

Longsword: Melee Weapon Assault: +4 to hit, attain 5 ft., one goal. Hit: 6 (1d8 + 2) slashing injury, or 7 (1d10 + 2) slashing injury if used with two palms.

Longbow: Ranged Weapon Assault: +4 to hit, vary 150/600 ft., one goal. Hit: 6 (1d8 + 2) piercing injury.

Attributes Of Wight DnD 5E Monster

AC 14 (Studded Leather-based)
Alignment Impartial Evil
CHA 15
CON 16
Problem Score 3
Situation Immunities exhaustion, poisoned
DEX 14
HP 45 (6d8+18)
INT 10
Immunities poison
Languages The Languages It Knew In Life
Passive Notion 13
Resistances necrotic; Bludgeoning, Piercing, and Slashing From Nonmagical Assaults That Aren’t Silvered
Roll 0 Life Drain 1d20 + 4 1d6+2
Roll 1 Longsword 1d20 + 4 1d8+2
Roll 2 Longbow 1d20 + 4 1d8+2
STR 15
Senses Darkvision 60 Ft.
Dimension Medium
Abilities Notion +3, Stealth +4
Pace 30 ft.
Kind undead
WIS 13