The thugs are all ruthless enforcers who are skilled in intimidation and violence. They work for the money, and have no scruples.

Traits

Use Pack Tactics: Usually, this thug monster has an advantage on an attack roll which is against to a creature if it is at least one of the thug’s allies is within 5ft. The creature is still alive and the ally is not incapacitated.

Take Action

Multiattack: This thug is capable of making two melee strikes, such as one with mace or another with Heavy Crossbow.

Mace: Melee Weapon attack: +4 to hit. Reach 5 feet., one creature. Hit: 5 (1d6 + 2 bludgeoning).

Heavy Crossbow: Ranged Weapon attack: +2 to hit. 100/400 feet range, one target. Hit: 5 (1d10) Piercing Damage.

Attributes Of Thug DnD 5E Monster

AC 11 (Leather Armor).
Alignment Any non-good alignment
CHA 11
CON 14
Challenge Rating 1/2
DEX 11
HP 32 (5d8+10)
INT 10
Languages Any One Language (Usually Common).
Passive Perception 10
Roll 0 1d20 + 4 1d6+2
Roll 1 1d20 + 2 d10
STR 15
Size Medium
Skills Intimidation +2
Speed 30 ft.
Type humanoid (any races)
WIS 10