The thugs are all ruthless enforcers who are skilled in intimidation and violence. They work for the money, and have no scruples.
Traits
Use Pack Tactics: Usually, this thug monster has an advantage on an attack roll which is against to a creature if it is at least one of the thug’s allies is within 5ft. The creature is still alive and the ally is not incapacitated.
Take Action
Multiattack: This thug is capable of making two melee strikes, such as one with mace or another with Heavy Crossbow.
Mace: Melee Weapon attack: +4 to hit. Reach 5 feet., one creature. Hit: 5 (1d6 + 2 bludgeoning).
Heavy Crossbow: Ranged Weapon attack: +2 to hit. 100/400 feet range, one target. Hit: 5 (1d10) Piercing Damage.
Attributes Of Thug DnD 5E Monster
AC | 11 (Leather Armor). |
Alignment | Any non-good alignment |
CHA | 11 |
CON | 14 |
Challenge Rating | 1/2 |
DEX | 11 |
HP | 32 (5d8+10) |
INT | 10 |
Languages | Any One Language (Usually Common). |
Passive Perception | 10 |
Roll 0 | 1d20 + 4 1d6+2 |
Roll 1 | 1d20 + 2 d10 |
STR | 15 |
Size | Medium |
Skills | Intimidation +2 |
Speed | 30 ft. |
Type | humanoid (any races) |
WIS | 10 |