Amphibious: Principally, this storm large monster can breathe air and water as effectively.
Innate Spellcasting: Right here the enormous’s innate spellcasting potential is charisma (spell save DC 17). It can also innately forged the beneath talked about spells, that are requiring no materials elements:
At will: Detect Magic, Feather Fall, Levitate, mild
3/day every: Management Climate, Water Respiratory
Multiattack: Right here the storm large monster could make two Greatsword assaults.
Greatsword: By utilizing this greatsword melee weapon assault: +14 to hit, , attain 10ft., one goal. Hit: 30(6d6+9) slashing harm.
Rock: By utilizing this rock motion this monster could make a Ranged Weapon Assault: +14 to hit, vary 60/240 ft., one goal. Hit: 35 (4d12 + 9) bludgeoning harm.
Lightning Strike (Recharge 5-6): Right here the storm large monster hurls the magical lighting bolt at some extent that it might see inside 500ft., of it. After all every creature inside 10feet of that particular level ought to make a DC 17 Dexterity saving throw, truly, by taking 54(12d8) lightning harm on a particular failed save, or else half as a lot harm on a profitable one.
Attributes Of Storm Large DnD 5E Monster
|AC||16 (Scale Mail)|
|Roll 0||Greatsword 1d20 + 14 6d6+9|
|Roll 1||Rock 1d20 + 14 4d12+9|
|Roll 2||Lightning Strike 1d20 + 0 12d8|
|Saving Throws||Str +14, Con +10, Wis +9, Cha +9|
|Abilities||Arcana +8, Athletics +14, Historical past +8, Notion +9|
|Pace||50 ft., swim 50 ft.|
|Spell E-book||Detect Magic, Feather Fall, Levitate, Mild, Management Climate, Water Respiratory|