Amphibious: Mainly, this storm large monster can breathe air and water as effectively.

Innate Spellcasting: Right here the large’s innate spellcasting skill is charisma (spell save DC 17). It can also innately forged the under talked about spells, that are requiring no materials parts:

At will: Detect Magic, Feather Fall, Levitate, gentle

3/day every: Management Climate, Water Respiration


Multiattack: Right here the storm large monster could make two Greatsword assaults.

Greatsword: By utilizing this greatsword melee weapon assault: +14 to hit, , attain 10ft., one goal. Hit: 30(6d6+9) slashing harm.

Rock: By utilizing this rock motion this monster could make a Ranged Weapon Assault: +14 to hit, vary 60/240 ft., one goal. Hit: 35 (4d12 + 9) bludgeoning harm.

Lightning Strike (Recharge 5-6): Right here the storm large monster hurls the magical lighting bolt at some extent that it may see inside 500ft., of it. After all each creature inside 10feet of that particular level ought to make a DC 17 Dexterity saving throw, truly, by taking 54(12d8) lightning harm on a selected failed save, or else half as a lot harm on a profitable one.

Attributes Of Storm Large DnD 5E Monster

AC 16 (Scale Mail)
Alignment Chaotic Good
CHA 18
CON 20
Problem Score 13
DEX 14
HP 230 (20d12+100)
INT 16
Immunities Lightning, Thunder
Languages Widespread, Large
Passive Notion 19
Resistances Chilly
Roll 0 Greatsword 1d20 + 14 6d6+9
Roll 1 Rock 1d20 + 14 4d12+9
Roll 2 Lightning Strike 1d20 + 0 12d8
STR 29
Saving Throws Str +14, Con +10, Wis +9, Cha +9
Measurement Big
Abilities Arcana +8, Athletics +14, Historical past +8, Notion +9
Pace 50 ft., swim 50 ft.
Spell E-book Detect Magic, Feather Fall, Levitate, Mild, Management Climate, Water Respiration
Kind large
WIS 18