Stone Camouflage: As per this stone large trait the enormous monster has benefit on the Dexterity (Stealth) checks which has made to be hidden in rocky terrain.


Multiattack: The large monster can makes two Greatclub assaults.

Greatclub: Through the use of this greatclub assault this dnd 5e monster could make a Melee Weapon Assault: +9 to hit, attain 15 ft., one goal. Hit: 19 (3d8 + 6) bludgeoning harm.

Rock: After all through the use of this rock assault additionally this stone large dnd 5e monster could make a Ranged Weapon Assault: +9 to hit, vary 60/240 ft., one goal. Hit: 28 (4d10 + 6) bludgeoning harm. Anyway If the goal is a creature, it have to be succeeded on a DC 17 Power saving throw or else be knocked susceptible.


Rock Catching: If a rock or an identical object is hurled on the large, the enormous can, with the profitable DC 10 Dexterity saving throw, catch a missile and in addition it take no bludgeoning harm from it.

Attributes Of Stone Big DnD 5E Monster

AC 17 (Pure Armor)
Alignment Impartial
CON 20
Problem Score 7
DEX 15
HP 126 (11d12+55)
INT 10
Languages Big
Passive Notion 14
Roll 0 1d20 + 9 3d8+6
Roll 1 1d20 + 9 4d10+6
STR 23
Saving Throws Dex +5, Con +8, Wis +4
Senses Darkvision 60 Ft.
Measurement Big
Abilities Athletics +12, Notion +4
Velocity 40 ft.
Sort large
WIS 12