Traits

Magic Resistance: The Satyr DnD 5E monster has an advantage in saving throws that is against spells and other magical effects.

Actions

RamUsing the ram attack, this dnd5e monster can create a Melee weapon Attack: +3 hit, reach 5ft., one target Hit: 6 (2d4+1 bludgeoning).

Shortsword: This shortsword attack by the dnd beast can cause a Melee Weapon Damage: +5 to hit and reach 5 feet. One target. Hit: 6 (1D6 + 3 Piercing damage).

Shortbow: This monster has the ability to use the shortbow attack. It can also make a Ranged Weapons Attack: +5 hit, range 80/320ft., one target. Hit: 6 (1d6 + 3), piercing damage.

Satyr DnD 5E Monster Attributes

AC 14 (Leather Armor).
Alignment Chaotic Neutral
CHA 14
CON 11
Challenge Rating 1/2
DEX 16
HP 31 (7d8)
INT 12
Languages Common, Elvish, Sylvan
Passive Perception 12
Roll 0 Ram 1d20 + 32d4+1
Roll 1 Shortsword 1d20 + 5 Shortsword 1d6+3
Roll 2 Shortbow 1d20 + 5 Shortbow 1d6+3
STR 12
Size Medium
Skills Perception +2, performance +6, stealth +5
Speed 40 ft.
Type Fey
WIS 10