Traits
Magic Resistance: The Satyr DnD 5E monster has an advantage in saving throws that is against spells and other magical effects.
Actions
RamUsing the ram attack, this dnd5e monster can create a Melee weapon Attack: +3 hit, reach 5ft., one target Hit: 6 (2d4+1 bludgeoning).
Shortsword: This shortsword attack by the dnd beast can cause a Melee Weapon Damage: +5 to hit and reach 5 feet. One target. Hit: 6 (1D6 + 3 Piercing damage).
Shortbow: This monster has the ability to use the shortbow attack. It can also make a Ranged Weapons Attack: +5 hit, range 80/320ft., one target. Hit: 6 (1d6 + 3), piercing damage.
Satyr DnD 5E Monster Attributes
AC | 14 (Leather Armor). |
Alignment | Chaotic Neutral |
CHA | 14 |
CON | 11 |
Challenge Rating | 1/2 |
DEX | 16 |
HP | 31 (7d8) |
INT | 12 |
Languages | Common, Elvish, Sylvan |
Passive Perception | 12 |
Roll 0 | Ram 1d20 + 32d4+1 |
Roll 1 | Shortsword 1d20 + 5 Shortsword 1d6+3 |
Roll 2 | Shortbow 1d20 + 5 Shortbow 1d6+3 |
STR | 12 |
Size | Medium |
Skills | Perception +2, performance +6, stealth +5 |
Speed | 40 ft. |
Type | Fey |
WIS | 10 |