Traits

Heated Physique: As per this monster a creature that touches this salamander or else hits it by a melee assault whereas inside the distance of 5ft., of it takes 7 (2d6) fireplace harm.

Heated Weapons: Any type of melee weapon the salamander wields can deal an additional 3 (1d6) fireplace harm on successful (it additionally included within the assault).

Actions

Multiattack: The salamander could make two assaults comparable to : one with its spear and one with its tail.

Spear: By utilizing this spear assault it will possibly make a Melee or Ranged Weapon Assault: +7 to hit, attain 5 ft. or vary 20 ft./60 ft., It additionally get one goal. Hit: 11 (2d6 + 4) piercing harm, or else 13 (2d8 + 4) piercing harm whether it is used with two palms for making a melee Assault, plus 3 (1d6) fireplace harm.

Tail: By utilizing this tail assault this monster could make a Melee Weapon Assault: +7 to hit, attain 10 ft., one goal. It additionally Hit: 11 (2d6 + 4) bludgeoning harm plus 7 (2d6) fireplace harm and even the goal is grappled (escape DC 14). Till until this grapple will finish, the goal has been restrained and in addition the salamander can routinely be hitting the goal with its tail and even this salamander can’t make a tail assaults that are towards to the opposite targets.

Attributes Of Salamander Monster DnD 5E

AC 15 (Pure Armor)
Alignment Impartial Evil
CHA 12
CON 15
Problem Score 5
DEX 14
HP 90 (12d10+24)
INT 11
Immunities Hearth
Languages Ignan
Passive Notion 10
Resistances Bludgeoning, Piercing, and Slashing From Nonmagical Assaults
Roll 0 Spear 1d20 + 7 2d6+4
Roll 1 Tail 1d20 + 7 2d6+4+2d6
STR 18
Senses Darkvision 60 Ft.
Measurement Giant
Velocity 30 ft.
Sort elemental
Vulnerabilities Chilly
WIS 10