Restricted Magic Immunity: Right here the rakshasa dnd monster can’t be affected or else been detected by the spells of sixth degree or decrease until till it shall be wished to be. It additionally has a bonus on the saving throws that are towards to all the different spells and for the magical Results too.

Innate Spellcasting: Right here the rakshasa’s innate for the spellcasting capability is charisma (spell save DC 18, +10 to hit with the spell assaults). Nevertheless the Rakshasa can innately forged the next spells, that are requiring not one of the materials elements you may take a look at them under:

At will: Detect Ideas, Disguise Self, Mage Hand, Minor Phantasm

3/day every: Appeal Individual, Detect Magic, Invisibility, Main Picture, Suggestion

1/day every: Dominate Individual, fly, Aircraft Shift, True Seeing


Multiattack: The rakshasa could make two claw assaults we defined it you may examine under.

Claw: By utilizing this claw motion this monster could make a Melee Weapon Assault: +7 to hit, attain 5ft., one goal. Hit:9 (2d6 + 2) slashing injury, and in addition the goal is cursed if it’s a creature. In fact the magical curse shall take Impact at any time when the goal takes a brief or perhaps a lengthy relaxation, anyway filling the goal’s ideas with horrible photos and in addition with the desires. Then the the Cursed goal shall achieve none of the advantages from ending a brief or lengthy relaxation. The curse lasts till it has been lifted by the Take away Curse spell or related magic.

Attributes Of Rakshasa DnD 5E Monster

AC 16 (Pure Armor)
Alignment Lawful Evil
CHA 20
CON 18
Problem Score 13
DEX 17
HP 110 (13d8+52)
INT 13
Immunities Bludgeoning, Piercing, and Slashing From Nonmagical Assaults
Languages Frequent, Infernal

Passive Notion 13
Roll 0 Claw 1d20 + 7 2d6+2
STR 14
Senses Darkvision 60 Ft.
Dimension Medium
Abilities Deception +10, Perception +8
Velocity 40 ft.
Spell Guide Detect Ideas, Disguise Self, Mage Hand, Minor Phantasm, Appeal Individual, Detect Magic, Invisibility, Main Picture, Suggestion, Dominate Individual, Fly, Aircraft Shift, True Seeing
Kind fiend
Vulnerabilities Piercing From Magic Weapons Wielded By Good Creatures
WIS 16