The monks shall deliver numerous teachings belongs to their gods to the frequent folks. Most likely they the religious leaders of various temples and of the shrines and naturally regularly maintain their positions of affect inside their communities. The evil monks would possibly work overtly below the tyrant, or else they could have been the leaders of non secular sects hidden within the shadows of fine society, overseeing wicked rites.

Nevertheless the priest is often has one or or much more acolytes for serving to with the spiritual ceremonies and likewise another sacred duties.


Divine Eminence: Being a bonus motion, the priest is able to expend a spell slot to trigger its melee weapon assaults for magically deal an additional 10 (3d6) radiant injury to the goal on a selected hit. Normally, this profit shall final till an finish of the flip. If a priest expends the spell slot of 2nd stage or increased, then the additional injury shall be elevated by 1d6 for every stage above 1st.

Spellcasting: This priest monster is a Fifth-level Spellcaster. It’s often Spellcasting Means knowledge (spell save DC 13, +5 to hit with spell assaults).  Normally, the priest has the beneath talked about cleric spells:

• Cantrips (at will): mild, Sacred Flame, Thaumaturgy

• 1st stage (4 slots): Remedy Wounds, Guiding Bolt, Sanctuary

• 2nd Degree (3 slots): Lesser Restoration, Non secular Weapon

• third Degree (2 slots): Dispel Magic, Spirit Guardians


Mace: Through the use of this mace motion this dnd monster could make a Melee Weapon Assault: +2 to hit, attain 5 ft., one goal. Hit: 3 (1d6) bludgeoning injury.

Attributes Of Priest Monster DnD 5E

AC 13 (Chain Shirt)
Alignment Any Alignment
CHA 13
CON 12
Problem Score 2
DEX 10
HP 27 (5d8+5)
INT 13
Languages Any Two Languages
Passive Notion 13
Roll 0 1d20 + 2 1d6
STR 10
Measurement Medium
Expertise Drugs +7, Persuasion +3, Faith +4
Velocity 25 ft.
Spell Guide Gentle, Sacred Flame, Thaumaturgy, Remedy Wounds, Guiding Bolt, Sanctuary, Lesser Restoration, Non secular Weapon, Dispel Magic, Spirit Guardians
Sort humanoid (any race)
WIS 16