Traits

Undead Fortitude: If the harm has decreased the zombie virtually to 0 Hit factors after which it should make the structure saving throw with the DC of 5+the harm taken, except till the harm is radiant or from the vital hit. In fact on a particular  success, this zombie monster can drop to 1 hit level as an alternative.

Actions

Morningstar: Through the use of this morningstar it may possibly make a melee weapon Assault: +6 to hit, attain 5 ft., one goal. Hit: 13 (2d8 + 4) bludgeoning harm.

Attributes Of Ogre Zombie 5E Monster

AC 8
Alignment Impartial Evil
CHA 5
CON 18
Problem Score 2
Situation Immunities Poisoned
DEX 6
HP 85 (9d10+36)
INT 3
Immunities Poison
Languages Understands Frequent And Big However Cannot Converse
Passive Notion 8
Roll 0 Morningstar 1d20 + 6 2d8+4
STR 19
Saving Throws Wis +0
Senses Darkvision 60 Ft.
Measurement Giant
Velocity 30 ft.
Kind undead
WIS 6