Amorphous: As per this trait this jelly is ready to transfer by way of an area as slim as 1 inch extensive with out squeezing.

Spider Climb: Nevertheless the jelly might climb some tough surfaces, together with the wrong way up on the ceilings, however even with no need to make a capability test.


Pseudopod: Through the use of this Pseudopod motion this monster could make a melee weapon assault:+4 to hit, attain 5 ft., one goal. Hit: 9 (2d6 + 2) bludgeoning harm plus 3 (1d6) acid harm.


Break up: Every time a jelly which is Medium or bigger has been subjected to the lightning or else slashing harm, when it splits into two new jellies if it has no less than 10 Hit factors. Every of the brand new jelly has Hit Factors which can be equal to half the unique jelly’s rounded down. The entire new jellies re in identical dimension smaller than the unique jelly.

Attributes Of Ochre Jelly DnD 5E Monster

AC 8
Alignment Unaligned
CON 14
Problem Ranking 2
Situation Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Susceptible
HP 45 (6d10+12)
Immunities Lightning, Slashing
Passive Notion 8
Resistances Acid
Roll 0 1d20 + 4 2d6+2
STR 15
Senses Blindsight 60 Ft. (Blind Past This Radius)
Measurement Massive
Pace 10 ft., climb 10 ft.
Kind ooze