Confer Fire Resistance: Anyone riding the nightmare monster could get the fire damage resistance.
Illumination: This nightmare casts bright light within a 10-foot area and also dims for an additional 10 foot.
Hooves: This hooves action by the dnd nightmare monster can make a Melee weapon. Attack: +6 to hit. Reach 5 feet., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
Ethereal Stride: It is possible for up to three willing creatures within 5 feet of the nightmare to enter the Ethereal Plane by simply walking on a material plane or vice versa.
Attributes of Nightmare DnD 5E Monster
|AC||13 (Natural Armor).|
|Languages||Although he can understand the Abyssal, Common and Infernal, he cannot speak.|
|Roll 0||Hooves 1d20 + 6 d8+4+2d6|
|Speed||60 ft. Fly 90 ft.|