Traits

Magic Resistance: This nalfeshnee dnd monster has a bonus on the saving throws which is in opposition to to the spells and the opposite magical results.

Actions

Multiattack: This Nalfeshnee makes use of the horror nimbus whether it is able to. Then it makes three assaults reminiscent of:on with its chunk and two with its claws.

Chunk: Through the use of this chunk motion this dnd monster could make a Melee Weapon Assault: +10 to hit, attain 5 ft., one goal. Hit: 32 (5d10 + 5) piercing injury.

Claw: Through the use of this claw motion this dnd monster could make a Melee Weapon Assault: +10 to hit, attain 10 ft., one goal. Hit: 15 (3d6 + 5) slashing injury.

Horror Nimbus (Recharge 5-6): This Nalfeshnee is magically emits its scintillating, multicolored gentle . Each creature these are inside 15 toes of the Nalfeshnee which might see the sunshine ought to succeed on a DC15 knowledge saving throw or else be Frightened for a minute. Often a creature is ready to repeat the saving throw at an finish of every of its turns, by ending the results on itself on successful. If the creature’s saving throw is profitable or else the impact will finish for it, the creature is proof against a nalfeshnee’s Horror Nimbus for the subsequent 24 hours.

Teleport: This Nalfeshnee is magically teleports, together with any kind of kit which it’s sporting and even carrying, as much as 120 toes to an unoccupied area that it may well see.

Attributes Of Nalfeshnee Monster DnD 5E

AC 18 (Pure Armor)
Alignment Chaotic Evil
CHA 15
CON 22
Problem Score 13
Situation Immunities Poisoned
DEX 10
HP 184 (16d10+96)
INT 19
Immunities Poison
Languages Abyssal, Telepathy 120 Ft.
Passive Notion 11
Resistances Chilly, Hearth, Lightning; Bludgeoning, Piercing, and Slashing From Nonmagical Assaults
Roll 0 Chunk 1d20 + 10 5d10+5
Roll 1 Claw 1d20 + 10 3d6+5
STR 21
Saving Throws Con +11, Int +9, Wis +6, Cha +7
Senses Truesight 120 Ft.
Dimension Massive
Velocity 20 ft., fly 30 ft.
Sort fiend (demon)
WIS 12