Multiattack: The mother is ready to use its Dreadful Glare and it can also make one assault through the use of its rotting fist.

Rotting Fist: By utilizing this rotting fist this dnd monster could make a Melee Weapon Assault: +5 to hit, attain 5ft., one goal. Hit: 10(2d6+3) bludgeoning harm plus 10 (3d6) necrotic harm. Nonetheless if a goal is a creature, that it should be succeeded on a DC12 Structure saving throw or else be cursed with the mum rot. Normally, the cursed goal can’t regain its Hit Factors, and even its hit level most will probably be decreased by 10 (3d6) for each 24 hours which elapse. Suppose, if a curse could be decreased the goal’s hit level most to 0 and the goal dies, and its physique shall turns to mud. The curse even lasts till it’s eliminated by the take away curse spell or else by different magic.

Dreadful Glare: Right here the mum monster targets one creature that it might probably see inside 60ft.of it. Suppose, if the goal may see the mum,  then it needs to be succeeded on a DC 11 Knowledge saving throw which is towards to this magic or else it develop into frightened till except the tip of this mummy’s subsequent flip. If a goal fails the saving throw by 5 or much more, really it is usually Paralyzed for the same Period. Even a goal which might succeed on the saving throw that’s resistant to the Dreadful Glare of all of the mummies (however not the mum lords) for upcoming 24 hours.

Attributes Of Mummy DnD 5E Monster

AC 11 (Pure Armor)
Alignment Lawful Evil
CHA 12
CON 15
Problem Ranking 3
Situation Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
HP 58 (9d8+18)
Immunities Necrotic, Poisoned
Languages The Languages It Knew In Life
Passive Notion 10
Resistances bludgeoning, piercing, and slashing from nonmagical assaults
Roll 0 Rotting Fist 1d20 + 5 2d6+3
STR 16
Saving Throws Wis +2
Senses Darkvision 60 Ft.
Dimension Medium
Pace 20 ft.
Kind undead
Vulnerabilities Hearth
WIS 10