Traits

Cost: If a minotaur skeleton will transfer at the least 10 toes straight in the direction of the goal after which it hits it with a gore assault on the same flip, nevertheless the goal takes an additional 9 (2d8) piercing injury. If a goal is among the creatures, then it needs to be succeeded on a DC14 Energy saving throw or else be pushed as much as 10 toes away and likewise knocked inclined.

Actions

Greataxe: Through the use of this greatMelee Weapon Assault: +6 to hit, attain 5 ft., one goal. Hit: 17 (2d12 + 4) slashing injury.

Gore: Melee Weapon Assault: +6 to hit, attain 5 ft., one goal. Hit: 13 (2d8 + 4) piercing injury.

Attributes Of Minotaur Skeleton DnD 5E Monster

AC 12 (Pure Armor)
Alignment Lawful Evil
CHA 5
CON 15
Problem Score 2
Situation Immunities Exhaustion, Poisoned
DEX 11
HP 67 (9d10+18)
INT 6
Immunities Poison
Languages Understands Abyssal However Cannot Communicate
Passive Notion 9
Roll 0 Greataxe 1d20 + 6 2d12+4
Roll 1 Gore 1d20 + 6 2d8+4
STR 18
Senses Darkvision 60 Ft.
Measurement Massive
Velocity 40 ft.
Kind undead
Vulnerabilities Bludgeoning
WIS 8