Traits

Shapechanger: This mimic dnd 5e monster is ready to use its motion to the polymorph into an object or else again into its true and amorphous type.  All of its statistics are related in every type. Any sort of apparatus it’s sporting or else carrying has not been remodeled. Anyway it reverts to its true type if it dies.

Adhesive (Object Kind Solely): Right here the mimic shall be adhere to something which touches to it. Often, an enormous or a smaller creature adhered to a mimic has additionally been grappled by it (escape DC 13). Means checks which has made to Escape this grapple have drawback.

False Look (Object Kind Solely): Through the mimic stays to be immobile, then it’s indistinguishable from an bizarre object.

Grappler: Principally, the mimic monster has a bonus on an assault rolls that are towards any creature grappled by it.

Actions

Pseudopod: By utilizing this Pseudopod this monster could make a Melee Weapon Assault: +5 to hit, attain 5 ft., one goal. It additionally Hit:7 (1d8 + 3) bludgeoning injury. Any how if this mimic is in an object type, then the goal is subjected to its Adhesive trait.

Chunk: By utilizing this chew motion this dnd monster could make a Melee Weapon Assault: +5 to hit, attain 5 ft., one goal. Hit: 7 (1d8 + 3) piercing injury plus 4 (1d8) acid injury.

Attributes Of Mimic DnD 5E Monster

AC 12 (Pure Armor)
Alignment Impartial
CHA 8
CON 15
Problem Score 2
Situation Immunities Inclined
DEX 12
HP 58 (9d8+18)
INT 5
Immunities Acid
Passive Notion 11
Roll 0 Pseudopod 1d20 + 5 1d8+3
Roll 1 Chunk 1d20 + 5 1d8+3+1d8
STR 17
Senses Darkvision 60 Ft.
Measurement Medium
Abilities Stealth +5
Pace 15 ft.
Kind monstrosity (shapechanger)
WIS 13