As a participant of this medusa 5e monster you may acquire the traits and actions we now have talked about all of them within the beneath strains you may take a look at them now.
Traits
Petrifying Gaze: Every time the creature which may see the medusa’s eyes begins its flip inside 30ft., of the medusa, normally, the medusa monster may pressure it to make a DC14 Structure saving throw if this medusa shouldn’t be Incapacitated and will see the creature. Nevertheless if the saving throw shall fail by 5 or extra, then the creature is immediately petrified. Or else, a creature which is fail a save begins to show to stone and it has been restrained. Really, the restrained creature which fails a save begins to show to be stone and has been restrained. Nevertheless the restrained creature needs to be repeat a saving throw at an finish of its subsequent flip, so as to change into petrified on a failure or else ending an impact on the success. Nevertheless the petrification shall final till a creature freed by the Better Restoration spell or different magic.
However until till the shocked, a creature may very well be avert its eyes so as to keep away from the saving throw at first of its flip. Anyway if a creature does so, it can’t be seen the medusa until till the beginning of its subsequent flip, each time it may be averted it’s eyes once more. If a creature seems to be at a medusa inside a meantime, it ought to instantly make a save.
Suppose, if a medusa sees itself mirrored on the polished floor inside 30ft., to it and in an space of the intense mild, the medusa is, as a result of its curse, affected by its personal gaze.
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Actions
Multiattack: The medusa shall make both three melee assaults – comparable to one with its snake hair and remaining two with its shortsword-or else two ranged assaults by its longbow.
Snake Hair: The melee weapon assault:+5 to hit, attain 5ft., one creature. Hit: 4 (1d4+2) piercing harm plus 14 (4d6) poison harm.
Shortsword: As per this Shortsword the melee weapon assault:+5 to hit, attain 5ft., one goal. Hit: 5 (1d6 + 2) piercing harm.
Longbow: Ranged Weapon Assault: +5 to hit, vary 150/600 ft., one goal. Hit: 6 (1d8 + 2) piercing harm plus 7 (2d6) poison harm.
Attributes Of Medusa DnD 5E Monster
AC | 15 (Pure Armor) |
Alignment | Lawful Evil |
CHA | 15 |
CON | 16 |
Problem Score | 6 |
DEX | 15 |
HP | 127 (17d8+51) |
INT | 12 |
Languages | Widespread |
Passive Notion | 14 |
Roll 0 | 1d20 + 5 1d4+2 |
Roll 1 | 1d20 + 5 1d6+2 |
Roll 2 | 1d20 + 5 2d6 |
STR | 10 |
Senses | Darkvision 60 Ft. |
Measurement | Medium |
Abilities | Deception +5, Perception +4, Notion +4, Stealth +5 |
Pace | 30 ft. |
Sort | monstrosity |
WIS | 13 |