As a participant of this medusa 5e monster you may acquire the traits and actions we now have talked about all of them within the beneath strains you may take a look at them now.


Petrifying Gaze: Every time the creature which may see the medusa’s eyes begins its flip inside 30ft., of the medusa, normally, the medusa monster may pressure it to make a DC14 Structure saving throw if this medusa shouldn’t be Incapacitated and will see the creature. Nevertheless if the saving throw shall fail by 5 or extra, then the creature is immediately petrified. Or else, a creature which is fail a save begins to show to stone and it has been restrained. Really, the restrained creature which fails a save begins to show to be stone and has been restrained. Nevertheless the restrained creature needs to be repeat a saving throw at an finish of its subsequent flip, so as to change into petrified on a failure or else ending an impact on the success. Nevertheless the petrification shall final till a creature freed by the Better Restoration spell or different magic.

However until till the shocked, a creature may very well be avert its eyes so as to keep away from the saving throw at first of its flip. Anyway if a creature does so, it can’t be seen the medusa until till the beginning of its subsequent flip, each time it may be averted it’s eyes once more. If a creature seems to be at a medusa inside a meantime, it ought to instantly make a save.

Suppose, if a medusa sees itself mirrored on the polished floor inside 30ft., to it and in an space of the intense mild, the medusa is, as a result of its curse, affected by its personal gaze.

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Multiattack: The medusa shall make both three melee assaults – comparable to one with its snake hair and remaining two with its shortsword-or else two ranged assaults by its longbow.

Snake Hair: The melee weapon assault:+5 to hit, attain 5ft., one creature. Hit: 4 (1d4+2) piercing harm plus 14 (4d6) poison harm.

Shortsword: As per this Shortsword the melee weapon assault:+5 to hit, attain 5ft., one goal. Hit: 5 (1d6 + 2) piercing harm.

Longbow: Ranged Weapon Assault: +5 to hit, vary 150/600 ft., one goal. Hit: 6 (1d8 + 2) piercing harm plus 7 (2d6) poison harm.

Attributes Of Medusa DnD 5E Monster

AC 15 (Pure Armor)
Alignment Lawful Evil
CHA 15
CON 16
Problem Score 6
DEX 15
HP 127 (17d8+51)
INT 12
Languages Widespread
Passive Notion 14
Roll 0 1d20 + 5 1d4+2
Roll 1 1d20 + 5 1d6+2
Roll 2 1d20 + 5 2d6
STR 10
Senses Darkvision 60 Ft.
Measurement Medium
Abilities Deception +5, Perception +4, Notion +4, Stealth +5
Pace 30 ft.
Sort monstrosity
WIS 13