Traits

Tail Spike Regrowth: This manticore monster has twenty-four (24) tail spikes. This additionally used these spikes to regrow each time the manticore might be completed its lengthy relaxation.

Actions

Multiattack: Usually, this manticore monster could make three assaults reminiscent of: one with its chew and two with its claws or three with its tail spikes. These assaults are defined beneath:

Chew: Through the use of this assault it will probably make Melee Weapon Assault: +5 to hit, attain 5 ft., one goal. Hit: 7 (1d8 + 3) piercing harm.

Claw: Through the use of this assault it will probably make Melee Weapon Assault: +5 to hit, attain 5 ft., one goal. Hit: 6 (1d6 + 3) slashing harm.

Tail Spike: Through the use of this assault it will probably make Ranged Weapon Assault: +5 to hit, vary 100/200 ft., one goal. Hit: 7 (1d8 + 3) piercing harm.

Additionally learn about ettercap 5e monster

Attributes Of Manticore Monster DnD 5E

AC 14 (Pure Armor)
Alignment Lawful Evil
CHA 8
CON 17
Problem Ranking 3
DEX 16
HP 68 (8d10+24)
INT 7
Languages Widespread
Passive Notion 11
Roll 0 1d20 + 5 1d8+3
Roll 1 1d20 + 5 1d6+3
Roll 2 1d20 + 5 1d8+3
STR 17
Senses Darkvision 60 Ft.
Measurement Massive
Velocity 30 ft., fly 50 ft.
Kind monstrosity
WIS 12