Take Action

Multiattack: Two greatclub attacks can be made by this hill giant monster. These are the ones that we have listed. You can view them right now.

GreatclubThis greatclub attack can be used to make a Melee Weapon. Attack: +8 to hit, reach 10 feet, one target. Hit: 18 (3d8 + 5), bludgeoning damage.

RockThis rock attack can be used by the monster to make a Ranged Weapon. It has a +8 hit rate, range 60/240 feet, and one target. Hit: 21 (3d10+5) bludgeoning.

Attributes of Hill Giant Monster DnD5E

AC 13 (Natural Armor).
Alignment Chaotic Evil
CHA 6
CON 19
Challenge Rating 5
DEX 8
HP 105 (10d12+40).
INT 5
Languages Giant
Passive Perception 12
Roll 0 Greatclub 1d20 + 8 3d8+5
Roll 1 1d20 +8 3d10+5
STR 21
Size Huge
Skills Perception +2
Speed 40 ft.
Type Giant
WIS 9