Conjuration

Level: 2


Casting time 1 Bonus Action


There are many options 60 feet


Components: V, S


Duration: Concentration up to one minute

You could summon a nature spirit to soothe the hurt. The space would contain a five-foot cube. It is possible to see the intangible spirit within this range. The spirit can also appear as a transparent beast or fey depending on your preference.

Of course until unless the spell will end  and whenever you or a creature which you can see will move into the spirits space for the very first time on a particular turn or else it starts it turn there and of course you are able to cause the spirit for restoring 1d6 hit points for that respected creature (it does not need any kind of action).

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The spirit cannot heal constructs, or other undead. As a bonus action, you can move the Spirit as far as 30 feet to see if you choose.

At higher level

According to the dnd spell listing, cast the healing spirit dnd5e spell using the spell slot of the 3rd or higher level. The healing power would then increase 1d6 for every slot level above 2.

This spell heals spirit 5e is available in Xanathar’s Guide To EverythingBook and it can be found in the 157th page.