Amorphous: As per this amorphous trait the grey ooze monster can transfer by way of an area slender as 1 inch large with out squeezing.

Corrode Steel: Any kind of nonmagical weapon which has made up of steel which hits the ooze corrodes. After dealing some injury, the weapon shall take a everlasting and in addition cumulative-1 penalty to a injury rolls. Suppose, if its penalty drops to -5, the weapon is destroyed. Nonetheless the nonmagical Ammunition manufactured from steel which hits the ooze is destroyed after it’s dealing the injury. The ooze can eat by way of 2-inch-thick, nonmagical steel in 1 spherical.

False Look: Whereas the ooze stays immobile, it’s indistinguishable from an oily pool or moist rock.


Pseudopod: By utilizing this Pseudopod motion this monster could make a melee weapon assault:+3 to hit, attain 5 ft., one goal. Hit:4 (1d6 + 1) bludgeoning injury plus 7 (2d6) acid injury, and even when a goal is sporting the non magical steel armor, its armor is partly corroded after which it takes the everlasting and even cumulative -1 penalty to the AC it affords. The armor has been destroyed if a penalty reduces its AC to 10.

Attributes Of Grey Ooze DnD 5E Monster

AC 8
Alignment Unaligned
CON 16
Problem Ranking 1/2
Situation Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Susceptible
HP 22 (3d8+9)
Passive Notion 8
Resistances Acid, Chilly, Fireplace
Roll 0 1d20 + 3 1d6+1
STR 12
Senses Blindsight 60 Ft. (Blind Past This Radius)
Dimension Medium
Expertise Stealth +2
Pace 10 ft., climb 10 ft.
Sort ooze