Claw: By utilizing the claw assault this big scorpion dnd 5e monster could make a melee weapon assault: +4 to hit, attain 5 ft., one goal. Additionally it Hit: 6 (1d8 + 2) bludgeoning injury, and naturally the goal has been grappled (escape DC 12). Truly, the scorpion monster has two claws and every of which may grapple solely single goal.

Multiattack: As per this multiattack characteristic this dnd monster could make three assaults comparable to: two with its claws and one with its sting.

Sting: By utilizing this sting motion this big scorpion monster could make Melee Weapon Assault: +4 to hit, attain 5 ft., one creature. And in addition it Hit: 7 (1d10 + 2) piercing injury, after all the goal should make a DC 12 Structure saving throw, by merely taking 22 (4d10) poison injury on a selected failed save, or else half as a lot injury on a profitable one.

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Attributes Of Big Scorpion DnD 5E Monster

AC 15 (Pure Armor)
Alignment Unaligned
CON 15
Problem Score 3
DEX 13
HP 52 (7d10+14)
Passive Notion 9
Roll 0 Claw 1d20 + 4 1d8+2
Roll 1 Sting 1d20 + 4 1d10+2
STR 15
Senses Blindsight 60 Ft.
Dimension Giant
Velocity 40 ft.
Kind beast