Claw: By utilizing the claw assault this big scorpion dnd 5e monster could make a melee weapon assault: +4 to hit, attain 5 ft., one goal. Additionally it Hit: 6 (1d8 + 2) bludgeoning injury, and naturally the goal has been grappled (escape DC 12). Truly, the scorpion monster has two claws and every of which may grapple solely single goal.
Multiattack: As per this multiattack characteristic this dnd monster could make three assaults comparable to: two with its claws and one with its sting.
Sting: By utilizing this sting motion this big scorpion monster could make Melee Weapon Assault: +4 to hit, attain 5 ft., one creature. And in addition it Hit: 7 (1d10 + 2) piercing injury, after all the goal should make a DC 12 Structure saving throw, by merely taking 22 (4d10) poison injury on a selected failed save, or else half as a lot injury on a profitable one.
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Attributes Of Big Scorpion DnD 5E Monster
|AC||15 (Pure Armor)|
|Roll 0||Claw 1d20 + 4 1d8+2|
|Roll 1||Sting 1d20 + 4 1d10+2|
|Senses||Blindsight 60 Ft.|