Traits
Take a deep breath.: The Giant Crocodile can normally hold its breath for around 30 minutes.
Actions
Multiattack: This multiattack allows the giant crocodile crocodile monster of dnd5e to make two attacks: One with its bite, and one with its tail.
Take a biteThis monster can use its bite attack to make a Melee Weapon attack: +8 to hit, reach five feet, and one target. It also deals 21 (3d10 + 5) piercing damage to the target. Before the target can bit another target, the grapple must be ended.
Tail: Another way it can attack is through its tail. This tail allows the monster to use a Melee Weapon Attack of +8 to hit, reach ten feet. One target is not Grappled but the Crocodile is the target. It deals 14 (2d8 + 5) bludgeoning damage. Let’s say the target creature is a creature. Then it must succeed on a DC 16 strength saving throw, or it must be knocked out prone.
Giant Crocodile Monster DnD5E: Attributes
AC | 14 (Natural Armor). |
Alignment | Unaligned |
CHA | 7 |
CON | 17 |
Challenge Rating | 5 |
DEX | 9 |
HP | 85 (9d12+27). |
INT | 2 |
Passive Perception | 10 |
Roll 0 | Take 1d20 and 8 3d10+5 |
Roll 1 | Tail 1d20 + 2d8+5 |
STR | 21 |
Size | Huge |
Skills | Stealth +5 |
Speed | 30 ft., swim 50 ft. |
Type | Beast |
WIS | 10 |