Today, we will discuss the Gate Urchin 5E background. All of our past articles are available on dnd background from our official You can find it here. Let’s jump in to today’s topic. Let’s move on without further delay.

Description

Hillsfar Gate is the main entrance to a City of Trade. It makes it an ideal spot for destitutes who want to gather to gossip, panhandle, busk and gossip. This great steel structure houses Red Plumes and Guild Mages, so you would have grown up there. Although you may be moving on, many of your friends are still there, and this life will have a lasting impact.

  • Skill Proficiencies. Sleight of Hand and Deception
  • Tool Proficiencies. One type of musical instrument: Thieves’ Tools
  • Equipment. A battered Alms Box, a musical Instrument, a cast off military jacket, cap or scarf, a set common clothes, a belt bag, and 10gp
  • Lifestyle. Poor
Red Plume and Mage Guild Contacts

During your time at Hillsfar Gate, you made many new friends with the Red Plumes and the Mage’s Guild. They will remember you fondly, and can help in small ways when possible. To invoke their assistance in Hillsfar, you can use any method. To gain access the low-security areas of their garrisons and halls, you can invoke it in any manner that you desire.

Suggested Characteristics

Personality traits

d8 Personality trait
1 Simple things are what I value in life. A song, a warm meal, and a sunny day are all that matter to me. I don’t have much.
2 People are always at fault for my problems. I am not to blame.
3 I fear I might end up on the streets again any day.
4 I can get along with everyone.
5 I view people as conmen and have trouble feeling empathy for them.
6 I’m a natural matchmaker. I’m able to find anyone the right husband or wife.
7 Money is what I consider the true measure for appreciation and affection. Everything else is talk or action.
8 I don’t like having too much stuff. I don’t like being held down and will often leave behind things that I no longer need.

Ideals

d6 Ideal
1 Loyal: I do not rat out my friends, not even when asked by the Red Plumes of the Rogues’ Guild. (Lawful).
2 Adventurer: I don’t like to do the same thing every single day. I enjoy variety. (Chaotic).
3 Strong: Only the strongest survive. I admire the strong and powerful. (Any)
4 Witty: Brains can be more useful than their physical counterparts. I trust my wits, and value those who do the same. (Any)
5 Honest: Other people can do what they wish, but I won’t lie or steal to feed my family. (Better)
6 It is not gratifying to give. They steal from my. (Evil).

Bond

d6 Bond
1 When I needed food, the Joydancers in Lliira provided me with my instrument. They are a scourge.
2 I have learned to love music through busking.
3 When I was unable to do a job, The Rogues’ Guild saved me. They owe me much.
4 Although I am aware that many people dislike the Red Plumes some of them were actually very kind to me. Red Plumes have people I support every chance I get and I have a lot of respect for them. They do their best to survive in this life.
5 One day I will be rich. My children can live comfortably and in style.
6 I know firsthand how hard it can be to live on the streets. I do my best to help others less fortunate than me.

Flaws

d6 Flaw
1 Although I no longer live at The Gate, I still worry about where my next meal will come from.
2 Thieving has become a way of life for me over the years. Sometimes I steal from strangers and don’t think about it.
3 I’m ashamed of my heritage. I try to make up for my higher-born status, and fear that others will find the truth.
4 People who were raised in houses are usually soft, spoiled, and indifferent. They often hear my voice.
5 Even though I wear fine clothes and sleep well in warm beds, I still feel uncomfortable with eating good food.
6 I don’t trust anyone who hasn’t had a difficult life.