Traits

Amphibious: The dragon turtle monster of dnd 5e can breathe both air and water.

Actions

MultiattackThree attacks can be made by the dragon turtle: One with its bite, and two with its claws. You can also use your claws to attack it with its tail.

BiteThis bite attack can be used to create a Melee Weapon Attack. It is +13 to hit, reaches 15 ft., and one target. Hit: 26 (3d12 + 7), piercing damage.

ClawThis claw attack can be used to create a Melee Weapon Attack. It is +13 to hit, reaches 10 ft., and one target. Hit: 16 (2d8 + 7) slashing damage.

TailIt can use its tail to make a melee weapon. Attack: +13 to hit, reach fifteen feet, one target. Hit: 26 (3d12+7) bludgeoning. Imagine that the target creature is a creature. It must succeed on a DC 20 strength saving throw or else it should move up to 10 feet from a Dragon turtle and also be knocked prone.

Steam Breath (Recharge 5-6)This dnd5e dragon turtle monster can inhale the boiling steam within a cone measuring 60 feet. Every creature within that area must make a DC 18 Constitution save throw and take 52 (15d6) fire damage if it fails. This damage is not protected by being underwater.

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Attributes Of Dragon Turtle Monster DnD 5E

AC 20 (Natural Armor).
Alignment Neutral
CHA 12
CON 20
Challenge Rating 17
DEX 10
HP 341 (22d20+10)
INT 10
Languages Aquan, Draconic
Passive Perception 11
Resistances Fire
Roll 0 Take 1d20 and 13 3d12+7
Roll 1 Claw 1d20 + 13 3d8+7
Roll 2 Tail 1d20 + 13 d12+7
Roll 3 Steam Breath 1d20 + 0.15d6
STR 25
Throws to Save Dex +6, Con+11, Wis+7
Senses Darkvision 120 Ft.
Size Gargantuan
Speed 20 ft., swim 40 ft.
Type Dragon
WIS 12