Traits

Heated Physique: Mainly, a creature which touches the remorhaz or else hits it by a melee assault whereas inside 5 ft of it takes 10 (3d6) hearth harm.

Actions

Chew: Through the use of the chunk motion this monster could make a Melee Weapon Assault: +11 to hit, attain 10 ft., one goal. Hit: 40 (6d10 + 7) piercing harm plus 10 (3d6) hearth harm. If a goal is a creature, it has been grappled (escape DC 17). Till until this grapple ends, the goal has been restrained, and in addition the remorhaz can’t chunk an one other goal.

Swallow: As per this swallow motion the remorhaz monster could make a chunk assault which is towards to a Medium or smaller creature it’s grappling. Suppose, if an assault hits, that creature shall be taken the chunk’s harm and in addition it’s swallowed, after which the grapple ends. Every time whereas it has been swallowed, the creature has been blinded and in addition restrained, it nearly has complete cowl towards to the assaults and in addition the opposite results exterior the remorhaz, and even it takes 21 (6d6) acid harm at begin of every of its remorhaz’s turns.

Anyway if the remorhaz takes 30 harm or else extra on a single flip from the creature within it, the remorhaz must be succeeded on a DC 15 Structure saving throw at an finish of that flip or else regurgitate the entire swallowed creatures, which has been fall susceptible inside an area inside 10 ft of the remorhaz. If the remorhaz dies, nevertheless a swallowed creature has not restrained by it and in addition it will possibly Escape from the corpse by utilizing 15 ft of motion, exiting susceptible.

Attributes Of D&D 5E Remorhaz Monster

AC 17 (Pure Armor)
Alignment Unaligned
CHA 5
CON 21
Problem Ranking 11
DEX 13
HP 195 (17d12+85)
INT 4
Immunities Chilly, Fireplace
Passive Notion 10
Roll 0 Chew 1d20 + 11 6d10+7+3d6
STR 24
Senses Darkvision 60 Ft., Tremorsense 60 Ft.
Measurement Large
Pace 30 ft., burrow 20 ft.
Kind monstrosity
WIS 10