Acid Absorption: Every time this golem monster has been subjected to the acid harm and likewise it doesn’t take any sort of harm and as a substitute of the regains the variety of Hit factors that are equal to the acid harm dealt.
Berserk: So at any time when this clay golem monster capable of begin its flip with 60 Hit Factors or fewer and roll a d6. On the 6, even the golem goes berserk. However on every of its turns through the berserk and likewise the golem assaults its nearest creature that it capable of see. Every time if not one of the creature is close to sufficient to maneuver and to assault, so the golem assaults an object with some preferences for a selected object smaller than itself. As soon as the golem goes to the berserk, then it continues to take action till it has been destroyed or else regains all its Hit Factors.
Immutable Kind: As per this the golem is proof against any spell or impact that will alter its common kind.
Magic Resistance: By utilizing this magic resistance this golem has a bonus on Saving Throws in opposition to Spells and different magical Results.
Magic Weapons: The golem’s weapon assaults are largely magical.
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Multiattack: As per this multiattack this clay golem makes two slam assaults.
Slam: By utilizing this slam assault this dnd 5e monster could make a melee weapon assault: +8 to hit, attain 5 ft., one goal. Hit: 16 (2d10 + 5) bludgeoning harm. So, if this goal is a creature after which it have to be succeeded on a DC 15 Structure saving throw or else it will need to have its hit level most lowered by some quantity which is the same as the harm has taken. Right here the goal could be died at any time when if this assault will scale back its hit level most to 0. Usually, the discount can lasts till it’s eliminated by the Larger Restoration spell or different magic.
Haste (Recharge 5-6): Till the top of its subsequent flip, the clay golem can magically achieve the +2 bonus to its AC and likewise it has a bonus on the dexterity saving throws and likewise it might use its slam assault like a bonus motion.
Attributes Of Clay golem Monster DnD 5E
|AC||14 (Pure Armor)|
|Situation Immunities||Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned|
|Immunities||Acid, Poison, Psychic; Bludgeoning, Piercing, and Slashing From Nonmagical Assaults That Aren’t Adamantine|
|Languages||Understands The Languages Of Its Creator However Cannot Communicate|
|Roll 0||Slam 1d20 + 8 2d10+5|
|Senses||Darkvision 60 Ft.|