Traits
Brute: A melee weapon can deal an additional die from its harm at any time when the bugbear monster hits by utilizing it (included within the assault).
Shock Assault: Any how a bugbear capable of shock a creature and in addition hit it by an assault on the time of the primary spherical of a fight and even the goal may take an additional 7 (2d6) harm from the Assault.
Actions
Morningstar: Through the use of this Morningstar motion it will possibly make a Melee Weapon Assault: +4 to hit, attain 5 ft., one goal. Hit: 11 (2d8 + 2) piercing harm.
Javelin: Through the use of this javelin it will possibly make a Melee or a Ranged Weapon Assault: +4 to hit, attain 5 ft. or vary 30/120 ft., one goal. Hit: 9 (2d6 + 2) piercing harm in a melee or 5 (1d6 + 2) piercing harm at vary.
Attributes Of Bugbear Monster DnD 5E
AC | 16 (Cover Armor, Defend) |
Alignment | Chaotic Evil |
CHA | 9 |
CON | 13 |
Problem Score | 1 |
DEX | 14 |
HP | 27 (5d8+5) |
INT | 8 |
Languages | Widespread, Goblin |
Passive Notion | 10 |
Roll 0 | Morningstar 1d20 + 4 2d8+2 |
Roll 1 | Melee 1d20 + 4 2d6+2 |
Roll 2 | Ranged 1d20 + 4 1d6+2 |
STR | 15 |
Senses | Darkvision 60 Ft. |
Dimension | Medium |
Expertise | Stealth +6, Survival +2 |
Pace | 30 ft. |
Sort | humanoid (goblinoid) |
WIS | 11 |