Traits

Satan’s Sight: The Magical darkness doesn’t impede this satan’s darkvision.

Magic Resistance: This satan has a bonus on the saving throws that are in opposition to to the spells or else another magical results.

Actions

Multiattack: As per its multiattack possibility this monster capable of make three assaults comparable to: two with its claws and one with its sting.

Claw: Through the use of its claws it may well make a Melee Weapon Assault: +8 to hit, attain 10 ft., one goal. Hit: 8 (1d8 + 4) slashing injury.

Sting: By this assault this monster could make a Melee Weapon Assault: +8 to hit, attain 10 ft., one goal. Additionally it may well Hit: 13 (2d8 + 4) piercing injury plus 17 (5d6) poison injury, and even its goal should make be succeeded on a DC 14 Structure saving throw or else it should develop into Poisoned for 1 minute.

The goal additionally able to repeating the saving throw at an finish of every of its turns that it takes ultimately, by ending the impact on itself on a particular success.

Attributes Of Bone Satan Monster DnD 5E

AC 19 (Pure Armor)
Alignment Lawful Evil
CHA 16
CON 18
Problem Ranking 9
Situation Immunities Poisoned
DEX 16
HP 142 (15d10+60)
INT 13
Immunities Fireplace, Poison
Languages Infernal, Telepathy 120 Ft.
Passive Notion 12
Resistances Chilly; Bludgeoning, Piercing, And Slashing From Nonmagical Assaults That Aren’t Silvered
Roll 0 Claw 1d20 + 8 1d8+4
Roll 2 Sting 1d20 + 8 2d8+4
STR 18
Saving Throws Int +5, Wis +6, Cha +7
Senses Darkvision 120 Ft.
Dimension Giant
Abilities Deception +7, Perception +6
Pace 40 ft., fly 40 ft.
Kind fiend (satan)
WIS 14