ChargeImagine a boar monster moving at least 20ft towards the target. It will then hit it with an attack of the tusks on the same turn. The target also takes an extra 3 (1d6) slashing injury. Let us say that the target creature is a boar monster. If it succeeds on a DC 11 Strength saving Throw, it will be knocked out prone.
Relentless (Recharges following a Short or Long Rest).Suppose the boar-dnd 5e monster takes 7 damage. If it takes less than that, it would be reduced to 0 hit points. It is, however, reduced to 1 hitpoint instead.
TuskIt can use its tusk attack to make a Melee Weapon Attack. +3 to hit, reach five feet, one target. Hit: 4 (1d6 + 1) slashing damage.
Attributes Of Boar Monster DnD 5E
|AC||11 (Natural Armor).|
|Roll 0||Tusk 1d20 + Tusk 3 1d6+1|