Traits
Petrifying Gaze: If the creature begins its flip inside 30 ft., of the basilisk and likewise any two of them in a position to see one another, really the basilisk monster can pressure the creature for making a DC 12 Structure saving throw suppose this monster will not be incapacitated. The creature can flip to stone if it fails to make a save. It should make a saving throw once more on the finish of every flip. The impact could be ended if it succeeds in a selected process. Nevertheless, if the impact will not be profitable, it may be ended.
A creature that’s not shocked could avert its gaze to keep away from the saving throw at its flip’s begin. It can not see the Basilisk if it does this. It might be trying on the Basilisk whereas it waits, and should save instantly.
Any how this basilisk monster may sees its reflection inside 30ft., of it in a vibrant mild, in fact it does errors by itself for the rival and likewise the Targets itself with its gaze.
Additionally examine dragon Turtle 5e Monster
Actions
Chew: By utilizing this chew assault this dnd monster could make a Melee Weapon Assault: +5 to hit, attain 5 ft., one goal. Hit: 10 (2d6 + 3) piercing injury plus 7 (2d6) poison injury.
Attributes Of Basilisk Monster DnD 5E
AC | 15 (Pure Armor) |
Alignment | Unaligned |
CHA | 7 |
CON | 15 |
Problem Score | 3 |
DEX | 8 |
HP | 52 (8d8+16) |
INT | 2 |
Passive Notion | 9 |
Roll 0 | 1d20 + 5 2d6+3+2d6 |
STR | 16 |
Senses | Darkvision 60 Ft. |
Measurement | Medium |
Pace | 20 ft. |
Kind | monstrosity |
WIS | 8 |