Niveau: Third

Casting time: 1 Minute

Area/Range: 10 ft

Components: V, S, M *

Duration: Instantaneous

School Necromancy

Attack/Save: None

Damage/Effect Creation

The Undead will be created by the animate dead dnd5e spell. Choose a pile of bones, or a small humanoid or Medium corpse within a specified range. You can use your spell to imbue the target with a foul imitation of life by raising it as an Undead creature. Even though the target shall become the skeleton if you select the bones or else a zomble that if you select a corpse (the GM has the creature’s game statistics).

If a creature is less than 60 feet from you, you can use the bonus action to mentally control it. You can choose what action you want the creature to take and where it will move during your next turn. You can also issue a general command like “guard a certain chamber or another corridor”. If no other commands are issued, the creature defends itself against hostile creatures. If the creature is given an order, it will continue to follow it until it completes its task.

The creature is under your control for almost 24 hours, after which it is stops obeying any command that you’ve given it. You should again cast the spell on the creature to keep it under your control for 24 hours. This spell allows you to regain control over four of the creatures you’ve animated with it, rather than creating a new one.

Higher Levels Casting the animate dead 5e spell using the spell slot at 4th or higher level will allow you to control two undead creatures. Each creature should be taken from a different corpse or pile of diverse bones.