As an Ancient Cultist 5E homebrew Background you’re the part of a cult which usually follows an elder god, even an ancient monstrosity or else an another such an entity. You’re basically either born into the cult’s fold or else joined after into the life for a reason or any another reason. But for whatever the reason, you’ve selected to leave your former allies behind.

Probably, you can not stand what your “family” has been done and also what you’ve made to do, and also have been decided to leave that type of life behind, or else at least they are trying to. However on the other hand, probably you have been set out on the private mission, but also received from a cult or else directly from your god and even you’re willing to do everything within your power to finish it.

You can choose an elder god out of all the ones that are available, or you can create one for your chosen cultist. For the fashion and details of the cults and their members, consult with your GM. Together you will create a world that is natural and logical.

  • Skill Proficiencies Arcana, Religion
  • Tool Proficiencies: Torturer’s kit
  • Languages Deep Speech
  • Equipment A set of traveler’s clothes, your cult’s identification mark, a marked dagger, and a pouch containing 10 gp.

Feature: One of the Family

It is important to thank your long association with your particular cult. Also, you will be able to recognize members of other similar cults. Usually, this does not mean that you’re held in the high standing with such type of cults: the field of hidden worship has been frequently a competitive one and also an adherent of a creed might have been stand in a bloody opposition to the faithful of an another. However, you can still recognize the basic features of any hidden religion if you ever have insight into it.

Suggested Characteristics

Here some of the Cultists are much more molded by an experiences that they’ve faced within their personal cult. Even though so many such type of cults are secretive and also the adherents do not speak or interact publicly of their strange belief, cults tend to be snake to their way into all of their areas of the cultist’s life.

This influence, and the personality it creates, can linger long after someone leaves the fold. But not all of these cultists are bad people, they just like not all the cults are inherently bad – but they even do tend to be secretive, suspicious and also even paranoid.

Personality Trait

d8 Personality Trait
1 My past haunts my dreams. I sometimes wake up screaming or don’t go to sleep.
2 I can get angry fast and I have a tendency to throw tantrums when I am being controlled or given instructions.
3 Being a pawn in someone else’s game left me with an inability to make choices of my own. I am indecisive.
4 I’m having second thoughts about leaving the cult. Given the right circumstances, I’m afraid I could easily revert to my old ways.
5 Boundaries were repeatedly violated in the cult until my understanding of appropriate boundaries was lost. Sometimes I behave in an inappropriate or seemingly random way.
6 Constant feelings of shame, helplessness and inferiority make me change my mood at a moment’s notice. I have mood swings and emotional breakdowns.
7 I feel immense guilt for my past actions, and accept suffering as my atonement. I don’t care about my own health.
8 Every day, I anticipate getting a knife in the stomach and see vengeful assassins lurking in every shadow. I am suspicious or paranoid about others.


d6 Ideal
1 Protective. Protective. These fools need to be stopped. (Lawful).
2 Nihilist. What’s the point of anything? People are insignificant, and their struggle for survival is futile. (Neutral)
3 Repentant. While I cannot undo the wrongs that I have done to others, I can atone for them. (Good)
4 Anarchist. No one should rule the lives of men. No gods, no masters! (Chaotic).
5 Be faithful. Our cause is righteous but the leaders of the cult are corrupt. I want to follow my god’s will. (Any)
6 Selfish. Either way, the world is doomed. Make the most of this opportunity. (Evil)


d6 Bond
1 When I left the cult I carried one of its relics. For some reason, I cannot part it.
2 They were supposed to be killed, but I saved their lives. They are now mine, and I am responsible for their fate.
3 It breaks my heart knowing that my friend, family member, and lover are still loyal followers of the cult.
4 I was forced to kill my former friend by the cult leader at the initiation. I am not able to forget that incident and I seek revenge.
5 I cannot watch in horror as more kids and youths turn into fanatics or get exploited for their own gain.
6 I am not required to tell anyone about my involvement in the cult.


d6 Flaw
1 Sometimes I hear voices within my head telling me to do horrible things. Sometimes, I just give up.
2 I can trance out and lose contact with reality. I am sometimes delusional or experience delirious states.
3 Flagellation provides me great comfort. You can only save yourself through blood and suffering.
4 Before I left, I was assigned a task or leadership by my cult. I have yet to complete it.
5 They kept us addicted to drugs while we were in the cult. I am still very addicted to the drug and will do anything for a chance at getting another dose.
6 I fear the thought of killing another sentient animal. I have already shed enough blood.