Ice Stroll: As per this trait the White Dragon 5e has the aptitude to maneuver throughout and even climb the icy surfaces with out being wanted to make a capability examine. It doesn’t take additional time to traverse tough terrain manufactured from ice or snow.

Legendary Resistance (3/Day): The dragon even have an choice to be failed, whether it is fail a saving throw, then it may well additionally selected to be succeed as an alternative.


Multiattack: The grownup white dragon has functionality to make use of one in all its frightful presence. It could actually then make three assaults, one by its chunk, and two by the claws.

Chunk: With this chunk it may well make Melee weapon assault: +11 to hit, attain 10 ft., one goal. Hit: 17 (2d10 + 6) piercing injury plus 4 (1d8) chilly injury.

Claw: With this claw it may well make Melee Weapon Assault: +11 to hit, attain 5 ft., one goal. Hit: 13 (2d6 + 6) slashing injury.

Tail: With this tail it may well make Melee Weapon Assault: +11 to hit, attain 15 ft., one goal. Hit: 15 (2d8 + 6) bludgeoning injury.

Frightful Presence: As per the selection of this grownup White Dragon every and and each creature which is inside 120 ft of the dragon and in addition pay attention to it have to be succeeded on a DC 14 Knowledge saving throw or else it have to be frightened for a minute.

Usually, a creature which may repeat its saving throw on the finish of every of its turns, additionally ending the impact by on itself on a selected success. Suppose, if the creature’s saving throw has been profitable or else the impact can be ends for it, the precise creature is at all times proof against be the dragon’s Frightful Presence for the upcoming 24 hours of it.

Chilly Breath (Recharge 5-6): As per this motion, the dnd grownup White Dragon can exhale an icy blast inside a 60-foot cone. Every of these creatures in that particular space should make a DC 29 Structure saving throw and in addition taking 54 (12d8) chilly injury on a failed save, or else half as a lot injury on a profitable one too.

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Legendary Actions

The dnd 5e grownup White Dragon has the power to carry out 3 legendary actions. To be taught extra, please see the next choices. Just one legendary motion can be utilized at a time in these legendary actions. It could actually spend legendary actions which are regained on the finish of every flip.

Detect: Right here the dragon could make a knowledge (Notion) examine.

Tail Assault: As per this the dragon capable of make a tail assault.

Wing Assault (Prices 2 Actions): The d&d 5e White Dragon has the wing assault within the part of legendary actions so through the use of this motion it may well beat it wings. Every creature inside 10ft. of a dragon needs to be succeeded on the DC 19 Dexterity saving throw or else it has to take 13 (2d6 + 6) bludgeoning injury and have to be knocked susceptible. The dragon can fly as much as half its regular pace.

Attributes Of Grownup White Dragon dnd 5e

AC 18 (Pure Armor)
Alignment Chaotic Evil
CHA 12
CON 22
Problem Score 13
DEX 10
HP 200 (16d12+96)
Immunities Chilly
Languages Widespread, Draconic
Passive Notion 21
Roll 0 Chunk 1d20 + 11 2d10+6+1d8
Roll 1 Claw 1d20 + 11 2d6+6
Roll 2 Tail 1d20 + 11 2d8+6
Roll 3 Chilly Breath 1d20 + 0 12d8
STR 22
Saving Throws Dex +5, Con +11, Wis +6, Cha +6
Senses Blindsight 60 Ft., Darkvision 120 Ft.
Dimension Large
Abilities Notion +11, Stealth +5
Velocity 40 ft., burrow 30 ft., fly 80 ft., swim 40 ft.
Kind dragon
WIS 12