Traits

Legendary Resistance (3/Day): Suppose, this Grownup Silver Dragon might fail a saving throw and even then it ready to decide on to be succeeded as an alternative.

Actions

Multiattack: The dragon in a position to make use its frightful presence. Then it makes three assaults; similar to one with its chunk and one other two by utilizing its claws. These are defined beneath.

Chunk: By utilizing the chunk assault this monster could make a Melee Weapon Assault: +13 to hit, attain 10 ft., one goal. Hit: 19 (2d10 + 8) piercing harm.

Claw: By utilizing the claw it will probably make a Melee Weapon Assault: +13 to hit, attain 5 ft., one goal. Hit: 15 (2d6 + 8) slashing harm.

Tail: By making use of tail assault it will probably make a Melee Weapon Assault: +13 to hit, attain 15 ft., one goal. Hit: 17 (2d8 + 8) bludgeoning harm.

Learn extra about: giant shark dnd 5e monster

Frightful Presence: Every creature relies upon upon the dragon’s selection which is sort of inside 120 toes of the dragon and even it ought to pay attention to it and have to be succeeded on a DC 18 Knowledge saving throw or else turn out to be frightened for no less than a minute. Additionally a creature in a position to repeat the saving throw at virtually an finish of every of its turns, by merely ending the impact on itself on successful. Suppose, a creature’s saving throw has been profitable or else the impact can be finish for it, all the time the creature is resistant to many dragon’s frightful presence for the upcoming 24 hours too.

Breath Weapons (Recharge 5-6): There are two breath weapons that the dragon makes use of one in all them. They’re Chilly Breath, Paralyzing Breath.

Chilly Breath: The dragon can exhales an icy blast inside the 60-foot cone. Every creature these are being in that particular space ought to make a DC 20 Structure saving throw and likewise taking 58 (13d8) chilly harm on a failed save, or else half as a lot harm on a profitable one.

Paralyzing Breath: The dragon can exhales the paralyzing fuel inside a 60-foot cone. In fact every creature in that particular space have to be succeeded on a DC 20 structure saving throw or else be paralyzed for a minute. Truly, a creature can repeat the saving throw on the finish of every of its turns and likewise ending the impact on itself on an enormous success.

Change Form: The dragon has functionality to magically polymorphs into the Humanoid or else beast which has a problem score however no greater than its personal, or else again into its regular kind. Maybe it might revert to its authentic kind if it dies. Any of apparatus that it’s carrying or else carrying has been absorbed or else borne by the brand new kind (it hardly is determined by the dragon’s selection).

Truly, of their new kinds, the dragon can retain its Alignment, Hit Factors, Hit Cube, means to talk, Proficiencies, Legendary Resistance, Lair Actions, and Intelligence, Knowledge, and Charisma scores, in addition to this motion. All kind of its statistics and even their capabilities are else changed by these of latest kind, however besides any form of class options or else the legendary actions of that kind.

Legendary Actions

Usually, this dnd 5e monster in a position to take 3 legendary actions by merely choosing from the beneath choices. The one and solely legendary motion ready for use in an analogous time, and naturally solely at an finish of one other creature’s flip. It spend the legendary actions are to be regained firstly of its every flip.

Detect: The Dragon in a position to makes a Knowledge (Notion) verify.

Tail Assault: The Dragon additionally makes a tail Assault.

Wing Assault (Prices 2 Actions): Truly, this monster beats its personal wings. In fact every creature inside 10ft., of the dragon needs to be succeeded on a DC 22 Dexterity saving throw or else take 15 (2d6 + 8) bludgeoning harm and likewise be knocked susceptible. The dragon even fly as much as half of its flying velocity.

Attributes Of Grownup Silver Dragon

AC 19 (Pure Armor)
Alignment Lawful Good
CHA 21
CON 25
Problem Ranking 16
DEX 10
HP 243 (18d12+126)
INT 16
Immunities Chilly
Languages Frequent, Draconic
Passive Notion 21
Roll 0 Chunk 1d20 + 13 2d10+8
Roll 1 Claw 1d20 + 13 2d6+8
Roll 2 Tail 1d20 + 13 2d8+8
Roll 3 Chilly Breath 1d20 + 0 13d8
STR 27
Saving Throws Dex +5, Con +12, Wis +6, Cha +10
Senses Blindsight 60 Ft., Darkvision 120 Ft.
Dimension Large
Abilities Arcana +8, Historical past +8, Notion +11, Stealth +5
Pace 40 ft., fly 80 ft.
Sort dragon
WIS 13