The adult gold dragon, which is a level above the dnd monsters, is another type of monster. This is a great resource for anyone who plays the dungeons or dragons with any type of character. We will be discussing all aspects of this monster in this blog post. You will find many solutions to this adult dragon monster. Let’s get started.

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Traits

Amphibious: The gold dragon can breathe air and water according to this trait

Legendary Resistance (3/Day)Imagine a dragon failing a saving throw but then being able choose to succeed.

Take Action

Multiattack: The dragon is able to use its frightening presence. It can also make three attacks, one with its bite and the other with its claws.

Take a biteIt can use the bite to make a melee weapon. Attack: +14 to hit, reach ten feet, one target Hit: 19 (2d10 + 8), piercing damage.

ClawIt can use the claw to make a melee weapon. Attack: +14 to hit, reach five feet, one target. Hit: 15 (2d6 + 8) slashing damage.

Tail: It can create a Melee Weapon by using its tail. Hit: 17 (2d8 + 8), bludgeoning damage.

Frightful Presence: Each and every creature of the dragon’s choice which is almost within 120 feet of the dragon and also be aware of it should be succeeded on a DC 21 Wisdom saving throw or else it must become Frightened for a minute. The creature will be able to make a saving throw again at the end of each of its turning points, thus ending the effect on it. Suppose, if the creature’s saving throw has been successful or else the effect are ends for it, also the creature is immune for the dragon’s Frightful Presence for its next 24 hours.

Breath Weapons (Recharge 5-6): This monster can use only one of the two breath weapons it has, but it can have both.

Fire Breath: This fire breath makes the dragon capable of exhaling the gas in a 60-foot radius. Each creature within that area must succeed on a DC-21 Strength saving throw. Also, each one of them must take 66 (12d10) fire damage if they fail to save.

Weakening Breath: This breath weapon allows the dragon to exhale the gas in a cone of 60 feet. Every creature must succeed on DC21 Strength saving throw. A creature that is able to make a saving throw again at the end of each turn. It also ends the effect by itself as a success.

Change your shapeThe Adult Gold Dragon is capable of magically changing into a humanoid or another beast with a challenge rating not higher than its own or back to its original form. If it dies, it will revert to its original form. Of course any kind of equipment that it is usually wearing or else carrying has been absorbed or else borne by the new form (the dragon’s choice).

A new dragon form allows the dragon to retain its Alignment. Hit Points. Hit Dice. The ability to speak, Proficiencies. Legendary Resistance. Lair Actions. Intelligence. Wisdom. Charisma scores can also be retained. Its statistics and capabilities have been replaced by the new form. But, this does not include any class features or legendary actions. Below are some of the most famous actions.

Legendary Actions

By simply selecting from the above options, you can perform 3 legendary actions. But only one legendary action able to be used simultaneously, and of course only at an end of an another creature’s turn. It used legendary actions, which can be regained at every turn’s beginning.

Detect: The Dragon can make a Wisdom check (Perception).

Tail Attack: The Dragon can make a Tail Attack with its tail attack.

Wing Attack (Costs 2 actions)This wing attack results in the dragon beating its wings with some force. Each creature within 10ft of the dragon must be successful on a DC 22 Dexterity saving Throw or it will take 15 (2d6 + 8) bludgeoning damages and be knocked unconscious. The dragon can then fly at half of its maximum speed.

Characteristics of an Adult Gold Dragon Monster

AC 19 (Natural Armor).
Alignment Lawful Good
CHA 24
CON 25
Challenge Rating 17
DEX 14
HP 256 (19d12+133).
INT 16
Immunities Fire
Languages Draconic and Common
Passive Perception 24
Roll 0 Eat 1d20 + 14 d10+8
Roll 1 Claw 1d20 +14 2d6+8
Roll 2 Tail 1d20 +14 2d8+8
Roll 3 Fire Breath 1d20 + 0 12d10
STR 27
Throws that Save Dex +8, Con+13, Wis +8, Cha+13
Senses Blindsight 60 Ft. Darkvision 120 Ft.
Size Huge
Skills Insight +8, Perception +14, Persuasion +13, Stealth +8
Speed 40 ft.
Type Dragon
WIS 15