Legendary Resistance (3/Day): Suppose, this Grownup Copper Dragon might fail a saving throw and even then it ready to decide on to be succeeded as a substitute.


Multiattack: The dragon capable of make use its frightful presence. It then makes three assaults, one by biting and two extra utilizing its claws. These are described under.

Chew: Through the use of the chunk assault this monster could make a Melee Weapon Assault: +11 to hit, attain 10 ft., one goal. Hit: 17 (2d10 + 6) piercing harm.

Claw: Through the use of the claw it could make a Melee Weapon Assault: +11 to hit, attain 5 ft., one goal. Hit: 13 (2d6 + 6) slashing harm.

Tail: By making use of tail assault it could make a Melee Weapon Assault: +11 to hit, attain 15 ft., one goal. Hit: 15 (2d8 + 6) bludgeoning harm.

Frightful Presence: Every creature relies upon upon the dragon’s alternative which is nearly inside 120 ft of the dragon and even it ought to concentrate on it and have to be succeeded on a DC 16 Knowledge saving throw or else turn into frightened for no less than a minute. A creature that is ready to make a saving throw once more on the finish of every flip, or by merely ending its impact on itself if it succeeds. Suppose, a creature’s saving throw has been profitable or else the impact can be finish for it, all the time the creature is resistant to many dragon’s frightful presence for the upcoming 24 hours too.

Breath Weapons (Recharge 5-6): There are two breath weapons that the dragon makes use of one among them. These are Acid breath and Slowing breath.

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Acid Breath: Principally, the dragon capable of exhale the acid in a 60-foot line which is nearly 5 ft wider than its normal dimension. Every creature in that particular line have to be able to making a DC 18 Dexterity saving throw and likewise taking 54 (12d8)acid harm on a failed save, or else half as a lot harm on a profitable one.

Slowing Breath: The dragon is able to exhaling the gasoline in a 60-foot cone. Additionally each creature in that particular space have to be succeeded on a DC 18 Structure saving throw. Which means that if a save fails, the creature is unable to make use of its reactions. Nonetheless, its velocity has been decreased by half, so it can’t make a couple of assault per flip. The creature can use one motion or one other bonus motion on its flip. Nonetheless, it can’t do each directly. These results final virtually one minute. This creature is ready to make a saving throw on the finish of every flip, and might even finish the impact by making a profitable save.

Legendary Actions

Usually, this dnd 5e monster capable of take 3 legendary actions by merely deciding on from the under choices. That is the one legendary motion that can be utilized on the finish of one other creature’s flip. It should spend the legendary actions in the beginning of every flip.

Detect: The Dragon capable of makes a Knowledge (Notion) test.

Tail Assault: The Dragon additionally makes a tail Assault.

Wing Assault (Prices 2 Actions): Truly, this monster beats its personal wings. After all each creature inside 10ft., of the dragon must be succeeded on a DC 19 Dexterity saving throw or else take 13 (2d6 + 6) bludgeoning harm and likewise be knocked susceptible. The dragon can fly at half its velocity.

Attributes Of Grownup Copper Dragon

AC 18 (Pure Armor)
Alignment Chaotic Good
CHA 17
CON 21
Problem Score 14
DEX 12
HP 184 (16d12+80)
INT 18
Immunities Acid
Languages Frequent, Draconic
Passive Notion 22
Roll 0 Chew 1d20 + 11 2d10+6
Roll 1 Claw 1d20 + 11 2d6+6
Roll 2 Tail 1d20 + 11 2d8+6
Roll 3 Acid Breath 1d20 + 0 12d8
STR 23
Saving Throws Dex +6, Con +10, Wis +7, Cha +8
Senses Blindsight 60 Ft., Darkvision 120 Ft.
Measurement Enormous
Abilities Deception +8, Notion +12, Stealth +6
Pace 40 ft., climb 40 ft., fly 80 ft.
Kind dragon
WIS 15