Have you ever ever performed with the Grownup brass dragon 5e monster. Principally, it provides extra leisure as like all high dnd monsters does. If you wish to choose this monster as your playable one then learn this text and get to know extra about its Traits, actions, legendary actions and in addition the attributes.


Legendary Resistance (3/Day): Any how if the dragon could be failed a saving throw, and it capable of choose to succeed as an alternative.


This Grownup brass dragon has numerous actions. Usually by utilizing the multiattack possibility it could make three assaults. You may verify them under.

Multiattack: Truly, this dragon ready to make use of its frightful presence. Additionally it then capable of make three assaults corresponding to; one with its chew and two with its claws.

Chew: Through the use of its chew assault this monster could make a Melee Weapon Assault: +11 to hit, attain 10 ft., one goal. Hit: 17 (2d10 + 6) piercing harm.

Claw: Through the use of this claw assault it could make a Melee Weapon Assault: +11 to hit, attain 5 ft., one goal. Hit: 13 (2d6 + 6) slashing harm.

Tail: This monster additionally makes use of it tail to make an assault by this assault it could make a Melee Weapon Assault: +11 to hit, attain 15 ft., one goal. Hit: 15 (2d8 + 6) bludgeoning harm.

Frightful Presence: Every creature of this 5e Grownup brass dragon want which is inside 120 ft of a dragon and in addition concentrate on this have to be succeed on a DC 16 Knowledge saving throw or else it turns into Frightened for 1 minute. Every of a creature capable of repeat the saving throw at an finish of every of its turns, even ending their impact on itself on successful.

Suppose, if a creature’s saving throw has been profitable or else the impact could be finish for it, at all times the creature is resistant to the dragon’s Frightful Presence for its subsequent 24 hours.

Breath Weapons (Recharge 5-6): This dnd 5e Grownup brass dragon monster makes use of one of many under talked about breath weapons. The weapons are Fireplace Breath and sleep breath.

Sleep Breath: This dragon monster can exhales the sleep gasoline with in a 60-foot cone. Additionally each creature in that particular space have to be succeed on a DC 18 Structure saving throw or else it needs to be fall Unconscious for at the least 10 minutes. Particularly, this impact will finish for the creature if that exact creature would take the harm and even somebody makes use of an motion to wake it up.

Fireplace Breath: This Fireplace breath will be exhaled by the dnd Grownup brass dragon with fireplace in a 60-foot line which is 5 ft wider. So each creature in that particular line should make a DC 18 Dexterity saving throw and it’s taking 45 (13d6) fireplace harm on a failed save, or else half as a lot harm on a profitable one.

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Legendary Actions

Right here the d&d Grownup brass dragon normally takes 3 legendary actions by deciding on from the under talked about choices. However the one one legendary motion’s possibility ready for use at a time and solely on the finish of an one other creature’s flip. Al thought the dragon regains might spent the legendary actions firstly of its flip.

Detect: At this detect legendary motion this monster could make a Knowledge (Notion) verify.

Tail Assault: Through the use of this tails assault legendary motion it could make a a tail Assault.

Wing Assault (Prices 2 Actions): Right here the dragon capable of beats its wings. Every creature inside 10 ft of the Dragon have to be succeeded on a DC 19 Dexterity saving throw or else take 13 (2d6 + 6) bludgeoning harm and in addition be knocked susceptible. The dragon can also then it fly as much as half its flying velocity.

Attributes Of Grownup Brass Dragon 5E Monster

AC 18 (Pure Armor)
Alignment Chaotic Good
CHA 17
CON 21
Problem Ranking 13
DEX 10
HP 172 (15d12+75)
INT 14
Immunities Fireplace
Languages Widespread, Draconic
Passive Notion 21
Roll 0 Chew 1d20 + 11 2d10+6
Roll 1 Claw 1d20 + 11 2d6+6
Roll 2 Tail 1d20 + 11 2d8+6
Roll 3 Fireplace Breath 1d20 + 0 13d6
STR 23
Saving Throws Dex +5, Con +10, Wis +6, Cha +8
Senses Blindsight 60 Ft., Darkvision 120 Ft.
Measurement Enormous
Abilities Historical past +7, Notion +11, Persuasion +8, Stealth +5
Velocity 40 ft., burrow 40 ft., fly 80 ft.
Kind dragon
WIS 13