As an acolyte 5e monster in dnd you’ve tremendous advantages. There are many attributes that you can acquire along with traits and actions. This article will help you to find out how to become the dnd5e monster. It will help you a lot.
The 5e acolytes are basically the junior members the clergy and answerable to a priest. These d&d5e acolytes are responsible for various temple functions and they also have minor spellcasting abilities granted by their deities.
Acolyte DnD 5E Traits
Spellcasting: The d&d acolyte, in essence, is a 1st-level wizard. It has a spellcasting ability that is +4 to hit spell attacks and spell save DC 12. The acolyte 5e Monster has the following cleric powers:
• Cantrips (at will): light, Sacred Flame, Thaumaturgy
• 1st Level (3 slots): bless, Cure Wounds, Sanctuary
You can also view d&d 5e young copper dragon
Actions
Club The dnd 5e acolyte is equipped with Melee Weapon Attack: +2 for hit, reach 5 feet., and one target. Also the Hit 2 (1d4) bludgeoning injury.
Attributes Of Acolyte D&D
AC | 10 |
Alignment | Any alignment |
CHA | 11 |
CON | 10 |
Challenge Rating | 1/4 |
DEX | 10 |
HP | 9 (2d8) |
INT | 10 |
Languages | Any One Language (Normally Common) |
Passive Perception | 12 |
Roll 0 | Club 1d20 + 2 1d4 |
STR | 10 |
Size | Medium |
Skills | Medicine +4, Religion +2 |
Speed | 30 ft. |
Spell Book | Light, Sacred Fire, Thaumaturgy. Bless, Cure Wounds. Sanctuary |
Type | humanoid (any races) |
WIS | 14 |