CASTING TIME: 1 Motion
Vary/Space: Self (60 ft )
Parts: V, S
Period: 1 Minute
Assault/Save: CHA Save
Right here you do create a rift inside a particular line for nearly 60 ft which is 10 ft large. Many Creatures in an space while you initially solid this spell ought to make a Charisma saving throw or else be despatched to a different airplane of existence. The creatures who begins their flip inside the rift or else enter into the rift for the primary time must also be making the saving throw. Each time a creature fails their saving throw, they could roll 1d6 and in addition they could be relying upon what they’d roll, they’re additionally transported for one of many beneath talked about planes. Each time a creature has been despatched for one of many following planes, they would seem inside a random place inside that individual airplane.
- The creature is distributed to the Abyss.
- The creature is distributed to Limbo.
- The creature is distributed to the 9 Hells.
- The creature is distributed to Pandemonium.
- The creature is distributed to Carceri.
- The creature is distributed to the Astral Aircraft.